February 19th, 2008 . by Tommy
According to SEfanatics, there is a reference in the latest edition of the official Sony Magazine, to a PSP-style phone possibly being released as soon as this month.
I’ll believe it when I see it, but the fact remains that Sony has filed a patent for such a device, and they may be able to surprise us, or at least semi-surprise us, if the thingamajig actually appears.
My only concern would be having to charge my phone every three hours …
Posted in Games, PSP | No Comments »
November 9th, 2007 . by Tommy
Following up on yesterday’s news about the new firmware version 2.0 for the PlayStation 3, the new PlayStation 3 firmware is apparently faulty. Users are reporting a lot of rapid system hangs and hickups after upgrading their boxes, and Sony has not made any announcements concerning a fix yet, but reportedly they are now aware of the issues.

Posted in Console Wars, Games, PlayStation 3 | No Comments »
November 8th, 2007 . by Tommy

Sony has officially released Firmware version 2.0 for the PlayStation 3 today.
This new update enables controlling the PS3 using your Remote-Play enabled PSP (PlayStation Portable) to switch it on and access content stored on the PS3, including music, movies or photos. As long as both units are connected to the Internet, you can access your PS3 from anywhere in the world.
Other newbies:
- It’s now possible to create playlists for your music and photos.
- The XMB (Cross Media Bar) has been updated with custom themes support and easier adjustment of colors and brightness.
- A news bulletin where Sony will be keeping us up to date on current PS3-related happenings.
- The PSN (PlayStation Network) now has its own menu category.
- Other small fixes…
I also heard someone whisper on my screen that we will see in-game XMB support in the near future, and an anonymous blog-posting rabbit told me that DivX support might be on the horizon…
Posted in Console Wars, Games, PlayStation 3 | No Comments »
November 7th, 2007 . by Tommy

NVIDIAs new Crysis-optimized beta drivers 169.01 and 169.04 were picked apart over at Elite Bastards, who could reveal shocking results. Apparently these drivers force removal of certain water/shadow effects, increasing performance at the expense of visual quality.
One can easily deduct that NVIDIA has made this move in order to better benchmarking results for their 8xxx line of graphics cards, trying to make them stand out more vs their AMD/ATI opponents. Elite Bastards conclude that this is not an issue in the official 163.69 drivers, and adds that the difference in performance between the old and new drivers is 7 %.
Users of the new drivers who prefer not to rollback can easily circumvent this game-specific “optimization” by renaming the “crysis.exe” file to “nvidiacheats.exe”.
Posted in GPU wars, Games, Windows Vista, Windows XP | No Comments »